deathtore.blogg.se

Dazzle dota 2 facepaint
Dazzle dota 2 facepaint











Dazzle loves long, drawn-out fights and the Armor rate increase means it's more powerful quicker.

dazzle dota 2 facepaint

The Aghanim's Scepter duration increase is removed, so I'm not sure how useful that pickup is.

dazzle dota 2 facepaint

Late game it's much better though, changing armor quicker is great. It takes even longer to have an effect, so it's now completely pointless to pick it up at Level 6. A flat 20 second duration at all levels is great, as is the 1.25 Armor increase/decrease speed at Level 3. Weave experienced a buff in the later levels, but a nerf in the early-game. Drop Shallow Grave levels to prioritize this. If you desperately need a slow, I'd recommend getting 2 points in Poison Touch by level 4 so you can instigate aggression against the opposing lane. If you're in a game against someone with a big channeling spell ( Black Hole or Death Ward), or expect someone to TP back to fountain mid-gank, then it's worth getting 1 point in Poison Touch. as you won't be stunning until level 7 at the earliest, and that includes sacrificing Wave and Grave power. Now, compared to Shallow Grave and Shadow Wave it's even less useful. IceFrog changed Poison Touch so it's better at level 1 but worse at level 3.

dazzle dota 2 facepaint

Dazzle dota 2 facepaint Patch#

The patch is way too new to perform any accurate analysis but here is what I think from a month's play. Patch 6.79 came out recently and here I'll discuss the changes a bit, in regards to Dazzle.











Dazzle dota 2 facepaint